nintendo3ds

nintendo3ds

Sunday, January 16, 2011

nintendo 3ds

nintendo 3ds


Not all games need to be 3D-ified. Anything that relies on motion will break with 3D effects simply because it’s impossible to maintain the sweet spot necessary for the 3D effect to work (this was confirmed with personal experience at Nintendo World less than a week ago). And it’s nice to hear that Nintendo is giving developers that option. As revealed by Iwata, “whether [games] will be in 3D or not is basically up to the maker, just like how much to use the touchscreen was up to developers for Nintendo DS.” I suspect there will be a minority of people who choose to eschew 3D, simply because it’s such a cool selling point, but it’s hard not to support developers having freedom to make the choices right for them and their games
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